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	<title>Game Video Spot &#187; Gameplay</title>
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	<link>http://gamevideospot.com</link>
	<description>Watch All Videogames Videos in One Place</description>
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		<title>Soul Calibur V Arcade Mode &#8211; Ezio Auditore pt1</title>
		<link>http://gamevideospot.com/2012/02/soul-calibur-v-arcade-mode-ezio-auditore-pt1/</link>
		<comments>http://gamevideospot.com/2012/02/soul-calibur-v-arcade-mode-ezio-auditore-pt1/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 03:00:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Arcade Games]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[assassins]]></category>
		<category><![CDATA[Auditore]]></category>
		<category><![CDATA[calibur]]></category>
		<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Creed]]></category>
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		<category><![CDATA[Gameplay]]></category>
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		<category><![CDATA[play]]></category>
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		<guid isPermaLink="false">http://gamevideospot.com/2012/02/soul-calibur-v-arcade-mode-ezio-auditore-pt1/</guid>
		<description><![CDATA[This is footage of various different characters being played through the arcade modes of Soul Calibur V. In many cases, these are the first times I am trying out these characters, so this is basically my first hands-on gameplay with them. www.thekingofhate.com http for game playthroughs Follow me on Twitter @TheyCallMeDSP]]></description>
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<div id="lw_context_ads">This is footage of various different characters being played through the arcade modes of Soul Calibur V. In many cases, these are the first times I am trying out these characters, so this is basically my first hands-on gameplay with them. www.thekingofhate.com http for game playthroughs Follow me on Twitter @TheyCallMeDSP</div>
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			<wfw:commentRss>http://gamevideospot.com/2012/02/soul-calibur-v-arcade-mode-ezio-auditore-pt1/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>How To Make Video Games (lesson 04) Preparing for texturing, making UV maps</title>
		<link>http://gamevideospot.com/2012/02/how-to-make-video-games-lesson-04-preparing-for-texturing-making-uv-maps/</link>
		<comments>http://gamevideospot.com/2012/02/how-to-make-video-games-lesson-04-preparing-for-texturing-making-uv-maps/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 02:48:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[First Person Shooter Games]]></category>
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		<category><![CDATA[how to make games]]></category>
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		<category><![CDATA[tournament]]></category>
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		<guid isPermaLink="false">http://gamevideospot.com/2012/02/how-to-make-video-games-lesson-04-preparing-for-texturing-making-uv-maps/</guid>
		<description><![CDATA[hey guys, this is a 4th lesson of game makers, and in this lesson I&#8217;m going to explain, how to make UV map, and explain its purpose]]></description>
			<content:encoded><![CDATA[<!---checkcontext_start--><sape_index><p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/1o290KVRvLs?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1o290KVRvLs?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385" wmode="transparent"></embed></object></p>
<div id="lw_context_ads">hey guys, this is a 4th lesson of game makers, and in this lesson I&#8217;m going to explain, how to make UV map, and explain its purpose</div>
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			<wfw:commentRss>http://gamevideospot.com/2012/02/how-to-make-video-games-lesson-04-preparing-for-texturing-making-uv-maps/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>EA SPORTS SSX: Uber Mondays &#8211; Mac Fraser</title>
		<link>http://gamevideospot.com/2012/02/ea-sports-ssx-uber-mondays-mac-fraser/</link>
		<comments>http://gamevideospot.com/2012/02/ea-sports-ssx-uber-mondays-mac-fraser/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 01:45:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Sports Games]]></category>
		<category><![CDATA[1/5]]></category>
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		<category><![CDATA[2011]]></category>
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		<category><![CDATA[SSX]]></category>
		<category><![CDATA[Survive]]></category>
		<category><![CDATA[This is SSX]]></category>
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		<guid isPermaLink="false">http://gamevideospot.com/2012/02/ea-sports-ssx-uber-mondays-mac-fraser/</guid>
		<description><![CDATA[Pre-Order SSX Today! bit.ly Uber Mondays: Every Monday from now until launch, we&#8217;ll be showcasing a short video clip of an SSX character&#8217;s signature uber! Check out Mac Fraser&#8217;s &#8216;Walking the Dog&#8217;!]]></description>
			<content:encoded><![CDATA[<!---checkcontext_start--><sape_index><p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/AdG_y7Efg3s?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/AdG_y7Efg3s?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385" wmode="transparent"></embed></object></p>
<div id="lw_context_ads">Pre-Order SSX Today! bit.ly Uber Mondays: Every Monday from now until launch, we&#8217;ll be showcasing a short video clip of an SSX character&#8217;s signature uber! Check out Mac Fraser&#8217;s &#8216;Walking the Dog&#8217;!</div>
</sape_index><!--c448457338570--><!---checkcontext_stop-->]]></content:encoded>
			<wfw:commentRss>http://gamevideospot.com/2012/02/ea-sports-ssx-uber-mondays-mac-fraser/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
		</item>
		<item>
		<title>Max Payne 3 Design and Technology Series: Targeting and Weapons</title>
		<link>http://gamevideospot.com/2012/02/max-payne-3-design-and-technology-series-targeting-and-weapons-3/</link>
		<comments>http://gamevideospot.com/2012/02/max-payne-3-design-and-technology-series-targeting-and-weapons-3/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 22:31:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Shooter Games]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[bullet]]></category>
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		<category><![CDATA[MAX]]></category>
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		<guid isPermaLink="false">http://gamevideospot.com/2012/02/max-payne-3-design-and-technology-series-targeting-and-weapons-3/</guid>
		<description><![CDATA[The second installment in our Max Payne 3 Design and Technology Video Series showcases how we&#8217;ve set out to reimagine the gunplay mechanics of the third person action shooter. With a precision targeting system that&#8217;s reflective of a first person game and lifelike weapon animation design, Max Payne 3 creates an unparalleled level of immersion [...]]]></description>
			<content:encoded><![CDATA[<!---checkcontext_start--><sape_index><p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/mzbMeWb1O7I?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/mzbMeWb1O7I?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385" wmode="transparent"></embed></object></p>
<div id="lw_context_ads">The second installment in our Max Payne 3 Design and Technology Video Series showcases how we&#8217;ve set out to reimagine the gunplay mechanics of the third person action shooter. With a precision targeting system that&#8217;s reflective of a first person game and lifelike weapon animation design, Max Payne 3 creates an unparalleled level of immersion and cinematic realism. www.rockstargames.com/maxpayne3 Max Payne 3 &#8211; Coming May 2012 for Xbox 360®, PLAYSTATION®3 and PC</div>
</sape_index><!--c448457338570--><!---checkcontext_stop-->]]></content:encoded>
			<wfw:commentRss>http://gamevideospot.com/2012/02/max-payne-3-design-and-technology-series-targeting-and-weapons-3/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Let&#8217;s Play BioShock 2 with Nalif &#8211; Part 5 &#8211; Machine Gun</title>
		<link>http://gamevideospot.com/2012/02/lets-play-bioshock-2-with-nalif-part-5-machine-gun/</link>
		<comments>http://gamevideospot.com/2012/02/lets-play-bioshock-2-with-nalif-part-5-machine-gun/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 21:37:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[BioShock 2]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Game]]></category>
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		<guid isPermaLink="false">http://gamevideospot.com/2012/02/lets-play-bioshock-2-with-nalif-part-5-machine-gun/</guid>
		<description><![CDATA[Twitter: twitter.com/NalifGames Facebook: www.facebook.com BioShock 2 medium difficulty. BioShock 2 is a survival horror first-person shooter video game developed by 2K Marin for Microsoft Windows, PlayStation 3 and Xbox 360. The sequel to the 2007 video game BioShock, it was released worldwide on February 9, 2010. The game is set in the fictional underwater dystopia [...]]]></description>
			<content:encoded><![CDATA[<!---checkcontext_start--><sape_index><p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/FlZIpE_nYnw?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FlZIpE_nYnw?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385" wmode="transparent"></embed></object></p>
<div id="lw_context_ads">Twitter: twitter.com/NalifGames Facebook: www.facebook.com BioShock 2 medium difficulty. BioShock 2 is a survival horror first-person shooter video game developed by 2K Marin for Microsoft Windows, PlayStation 3 and Xbox 360. The sequel to the 2007 video game BioShock, it was released worldwide on February 9, 2010. The game is set in the fictional underwater dystopia of Rapture, in a biopunk/dieselpunk 1968, eight years after the events of BioShock. The protagonist and player-controlled character is a Big Daddy, a being that has had its organs and skin grafted into an atmospheric diving suit. Among the first of its kind, the player-controlled Big Daddy, named Subject Delta, reactivates with no recollection of the past decade&#8217;s events, and scours the city in an attempt to relocate the Little Sister that he was paired with. Fearing this reunion will ruin her plans for the city, Sofia Lamb sends out her spliced up followers that she calls &#8220;The Rapture Family&#8221; and new Big Sisters in an attempt to deter Delta. In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die.</div>
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			<wfw:commentRss>http://gamevideospot.com/2012/02/lets-play-bioshock-2-with-nalif-part-5-machine-gun/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Warhammer Online &#8211; Wrath of Heroes &#8211; Durrig Game Play</title>
		<link>http://gamevideospot.com/2012/02/warhammer-online-wrath-of-heroes-durrig-game-play/</link>
		<comments>http://gamevideospot.com/2012/02/warhammer-online-wrath-of-heroes-durrig-game-play/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 16:24:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[MMORPG Games]]></category>
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		<category><![CDATA[wrath]]></category>

		<guid isPermaLink="false">http://gamevideospot.com/2012/02/warhammer-online-wrath-of-heroes-durrig-game-play/</guid>
		<description><![CDATA[Visit us at: mmorpg-tactics.com Wrath of Heroes sheds away the grinding, leveling, and gear-search from its predecessor, Warhammer Online, and lets players jump right into the action. Between multiple scenarios, players can change their hero at the start of the fight and upon each death, choosing from some classic Warhammer classes and combinations. Players are [...]]]></description>
			<content:encoded><![CDATA[<!---checkcontext_start--><sape_index><p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/PbF1pIVuyPI?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PbF1pIVuyPI?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385" wmode="transparent"></embed></object></p>
<div id="lw_context_ads">Visit us at: mmorpg-tactics.com Wrath of Heroes sheds away the grinding, leveling, and gear-search from its predecessor, Warhammer Online, and lets players jump right into the action. Between multiple scenarios, players can change their hero at the start of the fight and upon each death, choosing from some classic Warhammer classes and combinations. Players are placed in teams of up to six and battle in three-team combat for victory and prestige.</div>
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			<wfw:commentRss>http://gamevideospot.com/2012/02/warhammer-online-wrath-of-heroes-durrig-game-play/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Let&#8217;s Play Limbo with Nalif &#8211; Part 6 &#8211; The Hotel</title>
		<link>http://gamevideospot.com/2012/02/lets-play-limbo-with-nalif-part-6-the-hotel/</link>
		<comments>http://gamevideospot.com/2012/02/lets-play-limbo-with-nalif-part-6-the-hotel/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 14:42:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Platform Games]]></category>
		<category><![CDATA[Commentary]]></category>
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		<category><![CDATA[gamer]]></category>
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		<category><![CDATA[indie]]></category>
		<category><![CDATA[Let's]]></category>
		<category><![CDATA[limbo]]></category>
		<category><![CDATA[Nalif]]></category>
		<category><![CDATA[nathan]]></category>
		<category><![CDATA[Platformer]]></category>
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		<category><![CDATA[Playdead]]></category>
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		<guid isPermaLink="false">http://gamevideospot.com/2012/02/lets-play-limbo-with-nalif-part-6-the-hotel/</guid>
		<description><![CDATA[Twitter: twitter.com/NalifGames Facebook: www.facebook.com Limbo (stylised as LIMBO) is a puzzle-platform video game and the premiere title of independent Danish game developer Playdead. The game was released in July 2010 as a platform exclusive title on Xbox Live Arcade, and was later re-released as part of a retail game pack along with Trials HD and [...]]]></description>
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<div id="lw_context_ads">Twitter: twitter.com/NalifGames Facebook: www.facebook.com Limbo (stylised as LIMBO) is a puzzle-platform video game and the premiere title of independent Danish game developer Playdead. The game was released in July 2010 as a platform exclusive title on Xbox Live Arcade, and was later re-released as part of a retail game pack along with Trials HD and &#8216;Splosion Man in April 2011. Ports of the game to the PlayStation Network and Microsoft Windows via Steam and GamersGate were created by Playdead, released after the year-long Xbox 360 exclusivity period was completed. A Mac OS X version was released in December 2011. Limbo is a 2D sidescroller, incorporating the physics system Box2D to govern environmental objects and the player character. The player guides an unnamed boy through dangerous environments and traps as the boy searches for his sister. The developer built the game&#8217;s puzzles expecting the player to fail before finding the correct solution. Playdead called the style of play &#8220;trial and death&#8221;, and used visually gruesome imagery for the boy&#8217;s deaths to steer the player from unworkable solutions.</div>
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			<wfw:commentRss>http://gamevideospot.com/2012/02/lets-play-limbo-with-nalif-part-6-the-hotel/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Towns Alpha 0402 &#8211; Part 3 (Fantasy Strategy Simulation)</title>
		<link>http://gamevideospot.com/2012/02/towns-alpha-0402-part-3-fantasy-strategy-simulation/</link>
		<comments>http://gamevideospot.com/2012/02/towns-alpha-0402-part-3-fantasy-strategy-simulation/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 08:07:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulation Games]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[drive]]></category>
		<category><![CDATA[dwarf fortress]]></category>
		<category><![CDATA[fantasy sim]]></category>
		<category><![CDATA[fantasy strategy]]></category>
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		<category><![CDATA[Gameplay]]></category>
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		<category><![CDATA[Majesty]]></category>
		<category><![CDATA[management]]></category>
		<category><![CDATA[paulsoaresjr]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[real time strategy]]></category>
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		<category><![CDATA[Settlers]]></category>
		<category><![CDATA[smp]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[towns]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://gamevideospot.com/2012/02/towns-alpha-0402-part-3-fantasy-strategy-simulation/</guid>
		<description><![CDATA[Let&#8217;s Play Towns Alpha v .40.2! It&#8217;s a real-time fantasy strategy game&#8230;sorta like Majesty meets Dwarf Fortress! Video best viewed in full screen at 1080p! Official Towns website: www.townsgame.com Gamersgate www.gamersgate.com Desura: www.desura.com Background music by Jarod Wetzel: www.youtube.com BLOG: paulsoaresjr.com TWITTER twitter.com FACEBOOK: www.facebook.com YOUTUBE: www.youtube.com FAQ: www.youtube.com]]></description>
			<content:encoded><![CDATA[<!---checkcontext_start--><sape_index><p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/onH8s0I8pgc?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/onH8s0I8pgc?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385" wmode="transparent"></embed></object></p>
<div id="lw_context_ads">Let&#8217;s Play Towns Alpha v .40.2! It&#8217;s a real-time fantasy strategy game&#8230;sorta like Majesty meets Dwarf Fortress! Video best viewed in full screen at 1080p! Official Towns website: www.townsgame.com Gamersgate www.gamersgate.com Desura: www.desura.com Background music by Jarod Wetzel: www.youtube.com BLOG: paulsoaresjr.com TWITTER twitter.com FACEBOOK: www.facebook.com YOUTUBE: www.youtube.com FAQ: www.youtube.com</div>
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			<wfw:commentRss>http://gamevideospot.com/2012/02/towns-alpha-0402-part-3-fantasy-strategy-simulation/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
		</item>
		<item>
		<title>RPG(ology) &#8211; ★ Who Invented Experience Points in Roleplaying Games?? ★</title>
		<link>http://gamevideospot.com/2012/02/rpgology-%e2%98%85-who-invented-experience-points-in-roleplaying-games-%e2%98%85/</link>
		<comments>http://gamevideospot.com/2012/02/rpgology-%e2%98%85-who-invented-experience-points-in-roleplaying-games-%e2%98%85/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 02:30:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[RPG Games]]></category>
		<category><![CDATA[battle]]></category>
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		<category><![CDATA[dnd]]></category>
		<category><![CDATA[Dragons]]></category>
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		<category><![CDATA[Role-playing Video Game]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[rpgology]]></category>
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		<category><![CDATA[show]]></category>
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		<guid isPermaLink="false">http://gamevideospot.com/2012/02/rpgology-%e2%98%85-who-invented-experience-points-in-roleplaying-games-%e2%98%85/</guid>
		<description><![CDATA[www.facebook.com On today&#8217;s episode of RPG(ology) we&#8217;ll talk about who invented the mechanic of &#8220;experience points&#8221; that is commonly used today in roleplaying video games! tl:dr: Dave Arneson is credited with the contributing this very important aspect of RPG design.]]></description>
			<content:encoded><![CDATA[<!---checkcontext_start--><sape_index><p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/x0qkzOJODsY?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/x0qkzOJODsY?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385" wmode="transparent"></embed></object></p>
<div id="lw_context_ads">www.facebook.com On today&#8217;s episode of RPG(ology) we&#8217;ll talk about who invented the mechanic of &#8220;experience points&#8221; that is commonly used today in roleplaying video games! tl:dr: Dave Arneson is credited with the contributing this very important aspect of RPG design.</div>
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		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>IGN Reviews &#8211; The Simpsons Arcade &#8211; Game Review (XBLA)</title>
		<link>http://gamevideospot.com/2012/02/ign-reviews-the-simpsons-arcade-game-review-xbla/</link>
		<comments>http://gamevideospot.com/2012/02/ign-reviews-the-simpsons-arcade-game-review-xbla/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 00:36:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Arcade Games]]></category>
		<category><![CDATA[2012]]></category>
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		<category><![CDATA[Sidescroller]]></category>
		<category><![CDATA[simpsons]]></category>
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		<category><![CDATA[the simpsons]]></category>
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		<category><![CDATA[xbox]]></category>
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		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://gamevideospot.com/2012/02/ign-reviews-the-simpsons-arcade-game-review-xbla/</guid>
		<description><![CDATA[The Simpsons have arrived on the Xbox Live Arcade! IGN&#8217;s Steven Hopper is here to review the game. The verdict? Although the repetitive nature isn&#8217;t for everyone, the arcade style and co-op capability makes this a great game. Check out the complete video review here and let us know what you think! The Simpsons Arcade [...]]]></description>
			<content:encoded><![CDATA[<!---checkcontext_start--><sape_index><p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/QL2e9csxLZM?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QL2e9csxLZM?version=3&#038;f=videos&#038;app=youtube_gdata;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385" wmode="transparent"></embed></object></p>
<div id="lw_context_ads">The Simpsons have arrived on the Xbox Live Arcade! IGN&#8217;s Steven Hopper is here to review the game. The verdict? Although the repetitive nature isn&#8217;t for everyone, the arcade style and co-op capability makes this a great game. Check out the complete video review here and let us know what you think! The Simpsons Arcade drops on the Xbox Feb 3rd, and PS3 Feb 7th. Grab a beer and head over to IGN for more: ps3.ign.com Subscribe to IGN&#8217;s channel for reviews, news, and all things gaming: www.youtube.com</div>
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			<wfw:commentRss>http://gamevideospot.com/2012/02/ign-reviews-the-simpsons-arcade-game-review-xbla/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
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