make a sprite, create a object and in the step event jump to position(its under move) where under x put mouse_x and under y put y=mouse_y, also you can go under options and choose to not display the cursor.
@XxGoDofFeaRxX22 Quite honestly i didn’t. I know several languages ranging from c++ to java to XNA(C#) and GML was so similar and the actual syntax is shown as you type it and named after the blocks you drag and drop i just picked it up. I still don’t know how to use every function, but if i need it i’ll find it out.
I don’t know how 2 do graphics but I like the idea of the game
this game looks really good. Great work!
how do you program the mouse?
make a sprite, create a object and in the step event jump to position(its under move) where under x put mouse_x and under y put y=mouse_y, also you can go under options and choose to not display the cursor.
i was thinking about it and i decided i will. and since im bored i think ill start it now.
@fancypenguins I wish I knew how to do all that….I used to make games in Adobe Flash so the only code I know is Actionscript 2.0 and ActionScript 3.0
@XxGoDofFeaRxX22 Quite honestly i didn’t. I know several languages ranging from c++ to java to XNA(C#) and GML was so similar and the actual syntax is shown as you type it and named after the blocks you drag and drop i just picked it up. I still don’t know how to use every function, but if i need it i’ll find it out.