Build Orders [TTG] (Starcraft II Beginners Guide)

In this video I attempt to explain what a build order is and show a basic all around versatile build order for each of the three race options. Note: These are designed to be BASIC build orders intended to only introduce new players to the concepts of build orders. Can these be done differently? Absolutely! This video is only intended for players to understand the concept of what a build order is so they can recognize build orders in casted videos of pros or replays. Terran: 9/11 – Supply Depot 12/19 – Barracks 13/19 – Refinery 15/19 – Supply Depot 15/19 – Command Center Protoss: 9/10 – Pylon 10/18 – Use Chrono Boost on Nexus 12/18 – Gateway 13/18 – Assimilator 14/18- Pylon Zerg: 10/10 – Overlord 10/10 – Extractor 9/10 – Drone 12/18 – Spawning Pool Make queen when pool finishes

16 Responses to “Build Orders [TTG] (Starcraft II Beginners Guide)”

  1. When is the ideal time to expand, is there a time or a supply number should be doing it at, or as soon as you have the extra minerals with steady income?

  2. @KrazyAznPig a good way to start zerg is to cap at 10 make an gas extractor make a drone then cancel the gas and now you have 11/10

  3. @abidan2006 Great idea! Reapers are perfect scouts

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