Hardcore Pro Gaming Interviews-Joe “iloveu” Ciaramelli-VGC

The first episode of a new segment we’d like to call “Hardcore Gamer Interviews”. Sweet Johnny Cage interviews one of Long Island’s best fighting game players, Joe “iloveu” Ciaramelli. SJC asks iloveu the personal questions about his roots in gaming and his reasons for his dedication to the scene.

22 Responses to “Hardcore Pro Gaming Interviews-Joe “iloveu” Ciaramelli-VGC”

  1. Especially SFIV since the cover is, like the music, terrible.

  2. Yeah, your right. He’s very fanboyish sometimes…that’s why you should never judge a game by it’s cover!

  3. heh. He makes fun of SFIV, and now he can’t get enough of it.

  4. i play sega gnesis/megadrive from 10 years man
    dont give a fuck about anyones opinion at all

  5. the “pro” isnt big into the best fighting series of all time street fighter he rather play crappy guilty gear

  6. The japanese zelda release was a launch title for the famicom disk system. Famicom was released in 1983, the disk system launched in Feb of 1986 with Zelda. Sega master system also launched 1986.. so 2 years before would be 1984. It didnt exist. If your talking about the mark 3.. that was released only 3 months earlier than the disk system. What game you talking about? The only game that is similar to zelda on the master system would be Golden Axe warrior.. released in 1991. Wheres the rip off?

  7. he sucks!!!! id rock that east coast bitch!

  8. Please learn to use periods and the space bar is thereforareason. We all know that the original size for a diskette was 5 1/4″, and it was literally a floppy disk and the common drive letter assigned to it was B. Easy there tiger. Japanese sticks are known to have better buttons as well as the sticks are known to be much more sensitive.

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